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novelconcepts · 6 months ago
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I Saw the TV Glow is such a uniquely, devastatingly queer story. Two queer kids trapped in suburbia. Both of them sensing something isn’t quite right with their lives. Both of them knowing that wrongness could kill them. One of them getting out, trying on new names, new places, new ways of being. Trying to claw her way to fully understanding herself, trying to grasp the true reality of her existence. Succeeding. Going back to help the other, to try so desperately to rescue an old friend, to show the path forward. Being called crazy. Because, to someone who hasn’t gotten out, even trying seems crazy. Feels crazy. Looks, on the surface, like dying.
And to have that other queer kid be so terrified of the internal revolution that is accepting himself that he inadvertently stays buried. Stays in a situation that will suffocate him. Choke the life out of him. Choke the joy out of him. Have him so terrified of possibly being crazy that he, instead, lives with a repression so extreme, it quite literally is killing him. And still, still, he apologizes for it. Apologizes over and over and over, to people who don’t see him. Who never have. Who never will. Because it’s better than being crazy. Because it’s safer than digging his way out. Killing the image everyone sees to rise again as something free and true and authentic. My god. My god, this movie. It shattered me.
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spacizia · 5 months ago
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he’s just a swinging space age bachelor man!!!!
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emmcfrxst · 5 months ago
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jason todd swears like a sailor whenever you ride him. the visual of your body on top of his, the feeling of your hands on his chest and your cunt fluttering around him, the sweet sounds of your moans and mewls— everything about getting ridden makes jason’s dick hard and turns his brain to mush
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fluffysoraa · 24 days ago
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Happy Halloween 🎃✨
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gemsalive · 3 months ago
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re: that HEFTY siffrin sweep on id5’s isat favourite blorbos poll — this might sound silly but i do actually think it’s kinda fascinating that isat, as a game so inseparably steeped in (for lack of a better way to describe it) queer fandom culture, managed to so completely sidestep the common Fandom Phenomenon that i suspect was behind the poll in the first place by creating a main character that is also overwhelmingly the fan favourite character for once.
obviously there are any number of factors we could point at to explain the extent to which siffrin nomiddlenames nolastnames manages to grab people and absolutely not let go, but personally i think one of the most interesting ones to consider is the one specific to the medium — that is, how siffrin subverts the “silent blank slate video game protagonist” archetype in such a way that happens to be primo brainrot breeding grounds.
like, when a video game dev makes a silent protagonist it’s usually a bid to maximize immersion by closing the aesthetic distance between player and character as much as possible, right? which is especially true of rpg video games — players find connection in the generic, as that is what gives you the freedom of motion to insert yourself into the story in whatever unique shape suits you best. you are your character and your character is you.
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(as ever, post ran long. yall know the drill. tossin in a quick header pic before thoughts on blank slates & blorboification continue under the cut)
and then you’ve got siffrin, who is expressly pointed out to be the taciturn type; who when initially giving the player exposition about their journey so far doesn’t seem to hint at a life or history or even really any motivations outside the journey; whose every thought and action is narrated in second person so as to keep tracing and re-tracing the connection between him and you.
even their design — all darkless and shapeless, bundled up in that big cloak, as if an invitation for you to fill it in with whatever lets you relate to them most! at this point they are their own character for sure, but they also have enough very clear parallels going on with the silent protagonist archetype to feel more than accidental.
of course, as you keep playing you start to recognize that his blankness is much, much more than just a grab at immersion; his apparent lack of backstory, itself a fundamental piece of backstory. this is where he flips dramatically in the player’s perception from “generic vessel for story delivery” to “thoroughly multidimensional character trapped within endless torment nexus custom-built to target and exacerbate all his very specific worst traits rooted in very specific traumas”.
yknow, the good stuff !
but by then you have also been playing enough to be feeling the effects of the thing isat’s design does best of all. i’m talkin bout that ludonarrative lockstep baby. every piece of isat’s gameplay is designed to make you feel what siffrin is feeling — you understand by now that he is not a stand-in for you, but all the same you share in his frustration, his grief, his rare moments of joy and the subsequent heart-in-your-shoes devastation when that joy is inevitably poisoned — and through it all, the desperate grasping for anything new — all as if they were every bit your own.
so in this way the connection is maintained, even if you were someone for whom siffrin’s particular traits & struggles might not otherwise cause you relate to them at all if you had encountered them elsewhere, in a setting where you weren’t actively controlling them as a player. siffrin still gets to carry all the “just like me fr” impact of the blank slate protagonist in the tropes he embodies and in the game mechanics’ design, while totally free to evolve completely into his own character and keep you relating to closely them all the same. now toss back in the fact that said traits & struggles very much ARE of a flavour that a great many people Would Tend To Relate To and just like that you’ve got a perfect storm cookin.
too individual and compellingly written to be an empty vessel for plot delivery. too closely connected with the player’s emotional state to be a story observed impassively from the outside. he has 92 mental illnesses and for the low low price of free u can give him yours to carry too. nobody is doin it like him. congratulations on your well-deserved nose sniffrin nomiddlenames nolastnames <3
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tea-cat-arts · 6 months ago
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Shen Yuan getting transported into pidw isn't "the system punishing him for being a lazy internet hater," but instead representative of "step 1 of the creative process: getting so mad at something you decide to go write your own fucking book" in this essay I will
#svsss#scum villian self saving system#shen qingqiu#shen yuan#the fact that people think scum villain#-a series that examines and criticizes common tropes in fiction-#is somehow against criticism or being a little hater is wild to me#especially since shen qingqiu never gets punished for being a hater#heck- he's still a little hater by the end of the series#he mostly gets punished for treating life like a play and like he and the people around him are characters#(or in other words- he suffers for denying his own wants and emotions and his own sense of empathy)#I think some of y'all underestimate how much writing/art is inspired by creaters being little haters#like example off the top of my head-#the author of Iron Widow has been pretty vocal about the book being inspired by their hatred of Darling in the Franxx#I think my interpretation of Shen Yuan's transmigration is also supported by the fact that this series is an examines writing processes#side note- though i understand why people say Shen Yuan is lazy and think its a valid take it still doesnt sit right with me#i am probably biased because my own experiences with chronic pain and depression and isolation#but ya- i dont think Shen Yuan is lazy so much as he is deeply lonely and feels purposeless after denying parts of himself for 20ish years#like yall remember the online fandom boom from covid right?#being stuck completely alone in bed while feeling like shit for 20 days straight does shit to your brain#the fact that no one came to check on him + he wasn't exactly upset about leaving anyone behind supports the isolation interpretation too#+in the skinner demon arc he describes his life of being a faker/inability to stop being a faker now that he's Shen Qingqiu#as “so bland he's tempted to throw salt on himself” and “all he could do is lay around and wait for death” (<-paraphrasing)#bro wants to be doing stuff but is stuck in paralysis from repeatedly following scrips made by other people#another point on “Shen Yuan isn’t lazy” is just the sheer amount of studying that man does#also he did graduate college- how lazy can he really be#he doesnt know what hes doing but he at least tries to actively train his students#and he actually works on improving his own cultivation + spends quite a bit of time preping the mushroom body thing#+he's experiencing bouts of debilitating chronic pain throughout all this#but ya tldr: Shen Yuan's transmigration is an encouragement to write and not a punishment and also i dont think its fair to call him lazy
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goosesartblog · 4 months ago
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i’m quite fond of them
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kandicon · 5 months ago
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Now I am not saying that Drumbot Brian on the drums or banjo are over appreciated because I don't think it is possible to appreciate anything about Drumbot Brian too much, BUT I do think that Drumbot Brian on the accordion is terribly underappreciated.
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Look at this. How can you see this and Not want to talk about him on the accordion for the rest of time?? Also the instrument itself is pretty and matches the rose on his hat.
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divorcedfiddleford · 1 year ago
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and you may say to yourself: "my god! what have i done?" and you may tell yourself: "this is not my beautiful wife!" and you may tell yourself: "this is not my beautiful house!" and you may ask yourself: "well, how did i get here?"
time isn't holding up, time isn't after us, time is a pony ride! (images described in alt text)
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awaaaaan · 2 months ago
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i fw triple baka yuri 🔥
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uncanny-tranny · 1 year ago
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Hey, if you have speech impediments, you are so amazing.
If you stutter or have a lisp or misspeak easily or you have a flat affect or a limited verbal vocabulary or if your voice is AAC or if you just have a difference in your vocality, you are so incredibly important and amazing.
Just know that your voice is yours. Nobody will ever be able to truly take it away. Your voice is part of you, and you deserve to make it as true to you as you deem fit. I hope you have the space to grow with your voice and whatever about it makes it unique.
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puppetmaster13u · 5 months ago
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Prompt 338
So the GIW is the Ghost Investigation Ward and not the Ghost Extermination Ward, yes? Hear me out, hm? 
See, it’s really hard to study ecto-entities when they’re going all over in and out of the world. Really hard! And of course they aren’t like, sentient, studies for years before the boom in this one town showed this! But, the overgrown not-birds (they’re still debating that) are really hard to watch doing their natural thing when they naturally mimic people around them! 
So! They got this idea, right? Their operatives can capture some! They’ve even made enclosures based off of what they currently know! It’s like containing crows, down to the mimicry & puzzle solving just er, with opposable thumbs and intangibility. 
And they don’t succeed first tries of course (Wow were said operatives frustrated and maybe cursing a bit that might be a bit violently) but then they get some assistance from the Fentons! Trying to hit an ecto-entities’ wings in a way to not permanently injure them is hard, but the new net canons that a ghost can’t pass through? Perfect! 
They have so many specimens now! They even released a few that were very much uncontainable- they rely on technology a bit and that entity kept unlocking all the doors. So catch and release with that one it is!  
They even managed to catch the white-haired ghost! In double! Which might not seem that important, but! As they realize during intake & initial examination (wow are they bitey) the two appear to be young! Something their ectobiologists only theorized about but oh are they excited! (Now if only the two would stop trying to escape their enclosure that’d be swell! Look, toys! Foo- oh dear God that baby ecto-entity is melting- Oh few, okay note taken to raise ambient ecto levels in that room dear god that was horrifying and stressful. … Maybe get some feelers out for feeding unstable energy entities…) 
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parisoonic · 2 months ago
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How the hell do you manage to superimpose the hilariously exagerated proportions of the tf2 mercs into a cohesive 2d style? I always struggle SO much with like, the way the mercs' models have huge hands, the way they have relatively low-poly definition on things like arms, shoulders, and legs... and Especially the way like, the models are kinda janky when you pose them for art purposes- when using movement tools, things like armpits and seams between body parts get all deformed... Which makes the study of form and silhouette rather difficult.
I assume that a lot of your ability to translate the concept of the mercs from their original mediums into your own works of art comes to you quite naturally- through experience you have with drawing and art style stuff, as well as through intuition. I was simply wondering if I could poke at your mind and get some insight into your process, any thoughts you have about the proportions and silhouettes of the mercs, any quirks you've found while drawing the mercs, or simply what you enjoy drawing about them. Like, don't be afraid to infodump about something just because you think people wouldn't find it interesting- I am here, I am sitting, and I am listening- if you so choose to speak.
I am utterly fascinated and enraptured by the more behind-the-scenes aspect of art. The mundane things that come second nature to great artists yet seem so revolutionary to less experienced artists.
I love your work, I look forward to seeing more of it, and I hope you have a nice day :]
Sorry for the late reply! I've been a little…stuck on how to answer this but that's mainly because to me, drawing is composed of SO many different little skills - you have form, anatomy, shape language, silhouette, appeal, rhythm, acting and posing…not to mention everything AFTER your raw draughtmanship like line style, rendering and colour theory. Trying to distill a multiude of small skills into some pithy advice is overwhelming to my brain. So I'll take the invitation to ramble instead :))
I don't think I have any new or revolutionary insight into the tf2 guys specifically - more I'm using them as work horses to excercise general silhouette/posing/shape-language and further my skills when it comes to drawing characters!
I do agree though the proportions are rather silly when you stop and think about them realistically…they can be kinda tricky if you follow their 'actual' proportions. what looks great individually was maybe never meant to be directly compared (ie: Heavy's hand size against Spy's lol). It would've been funny if the TV show exsisted and we had more content to review…would the animators have had rules like Spy and Heavy can never shake hands? Would they cheated the proportions for shots? Or would they have said WHATVER it's gonna look weird and embraced it? (Like Kingpin in Spiderverse lol)
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Paul Lasaine for 'Into the Spiderverse' This is AWESOME. But it's also one of the silliest designs I've ever seen comitted to screen. The varied scales of the characters work because of the unifying treatment (lighting, rendering, consistant hand anatomy, consistant clothing fold treatment etc) and because they are sort of proportional within themselves. A common mantra is that hands should be about as large as a characters face....which they all are here!
Human brains are very flexible and forgiving though. It's totally fine for you to put a character with huge hands and head next to a teeny tiny character! Vanellope and Ralph from Wreck-It Ralph look grand next to each other! And in that film you even have varying levels of stylisation sitting against each other (unified by the look dev treatment of the shaders and lighting). I think as long as the chracter is proportional within themselves it sort of works out. IE: a general rule is that a hand should be as large as the face so…you can have some large arse hands as long as their placed on a body with a big arse head. Unifying characters with the same treatment (ie: lineart brush, colouring style will also help them look cohesive next to each other :) )
I don't actually reference the 3D models/animations very much at all and instead draw their proportions based on my tastes for stylisation following their general vibes/silhouette profiles. I don't stick THAT close to their in-game looks and there are artists who do that are so so so much better than me (Creedei and Flapjack come to mind). I'm not amazing at body-type differentation and TBH they're all wearing chunky clothes all the time so I usually draw the guys as one-of-three body shapes: Heavy is the uniquely wide guy; Sniper/Scout/Spy are all tall and slim and Demo/Soldier/Medic/Engie have a little more of the generic 'hero' bodytype with varying tallness and broadness of the shoulders
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Something like this! You can vary all these individual elements in terms of size, thickness, taper amount etc to create different characters. If you ARE going to reference the 3d works though you'll need to apply some anatomy knowledge to overcome the weird shoulders, armpits and knees which desperately need blendshapes to correct the 3D volumes and approach it a little more like an animation supervisor. There's a reason why you see in making-ofs and art-ofs character designers, character leads or animation supes doing drawovers of the models. These are character models that have had great effort put into their 'base' silhouette but it still needs to be reinforced in every frame for maximum appeal.
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Shiyoon Kim for 'Raya' This sort of thing will occur at multiple stages during the animation process. Shiyoon Kim's notes are post final model but pre-animation. Most likely for internal rig tests, exploring what blend shapes and alt shapes are needed for the rigs etc. If your production has time, this will continue all the way to final anim. IF! But it's interesting to see how he emphasises the shapes and enhances the character acting of the 3d model.
As for 'mundane things' - I wouldn't say they're second nature! (If that makes you feel better!) I have to actively really persue certain advice and try to figure out how to best apply it. This can sometimes involve redrawing and redrawing an element of the drawing until I've grasped the nettle of whatever I'm after or…..until I get frustrated and either delete the drawing or just call it done lol
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Here, I'm looking for a really specific flow of the head that sells both the acting and a subtle head tilt. I'm also trying to apply the general mantra regarding faces that converging lines (set by the eyebrows and mouth) are more appealing than parallel. It's tough! I also tend to use a drawing I've already done as a template/reference on the page too. Oh! This page is an amazing example of why I'm not an animator or storyboarder…consistancy? Who is she? ��
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Converging lines (that form tapered shapes) are always more appealing than parallel. Using this logic you can loft the facial features across converging lines to create dynamic appealing espressions. Combining this with anatomy, perspective and rotation is the tough part though. I'm still learning o7
The things I probably think about MOST are always flats vs curves, simple vs complex and general line of action/flow...and then eliminting tangents. Each of these can be a dedicated visual-essay on their own - hence my stumbling as to answer your question. Anyhow, not sure if it's ever come up on this blog but I looove dinosaurs :)) so i'm using a wee piece to demostrate these ideas! (but also to demostrate these concepts apply to everything from humans characters to animals, props and background design)
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Okay, I'm getting self-aware that this is getting really long :') I have a wee tutorial tag for my blog if anyone wants to comb through my garbled art-thoughts. Learning, studying, repetition and practice will always be the greatest teachers! I'm glad you like my art- thank you so much for the lovely comments - I feel like such a noob still and not qualified to give people advice but we're in it together learning! High-five! 🙌
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egberts · 3 months ago
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sometimes scrolling tumblr as a poor person is like being slapped in the face with classism over and over again. really have come to understand that the majority of posts on this site are made by people with at least middle class earnings, and geared at those same people or higher. that one poll that was like "how much did your parents make" and of thousands and thousands of votes 100k+ was the most picked with over 25%? oof. eye opening. and I don't mean this in a shamey way or anything, people are clearly speaking from their own lived experience and if you've never been dirt poor it can be hard to conceptualize, even if you've been kinda poor it's hard to know what life on foodstamps and hud is like until you've been there, and I think that's where a lot of broad spectrum assumptive takes are coming from. just a lack of understanding of who the audience actually is
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eightyuh · 4 months ago
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Hatsune Miku sound pack for Waze AVAILABLE NOW!
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💙 Have Hatsune Miku give you driving directions!
💙 This sound pack is designed to be compatible with Waze voiceover prompts, the GPS navigation app!
💙 Each of these 38 voice lines has been carefully hand-tuned with a care for quality, and the lines are delivered with natural inflections and a slower pace for those with audio processing difficulties.
💙 INCLUDES: ♡ 38 hand-tuned phrases for Waze prompts in a .WAV audio format ♡ A complementary usage guide ♡ A copy of the Terms of Use
💖 This sound pack was made possible by a commission from PinkGlitterGlue! Thanks so much for your support. 💖
GET IT HERE
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pestopastaenjoyer · 4 months ago
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palpatine has to be one of the funniest characters of all time. not bcs he’s a joke or whtv bcs I personally think he’s a well-written and cunning villain (the comics do him the best justice). but like. pre-empire late-republic clone wars era where he is forced to stick to The Bit™️ as chancellor is actually fucking hilarious like pls think abt all of the times he tried to kill padme via-assassination and the sheer one-sided BEEF he had with her. ovbi it was her proposed vote of no confidence that moved along his master plan and yes he used her as a means to manipulate anakin but beyond that he wanted her gone soooo bad. BUT as chancellor he had to act like her #bestie bcs A) they’re literally from the same planet, B) ppl like her so he needs associate w her, and C) he needs to be privy to her and anakin’s relationship. he literally fucking HATES her bye 😭 the messiest thing he’s probably ever done is tell anakin “hey girly! 😊 you know your wife? your secret wife that we loveeeee here in the senate?? okay well….you may not want to hear this but I heard she and your father/brother figure are fucking ☹️ yeah 😞 behind your back 😢 im sorry i had to break the news girl 💔” imagine how long he was holding that in
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